The Cancellation Of Earthbound 64 Was Partially Down To Iwata

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An interview has been translated and unearthed of a three-way discussion between Shigesato Itoi, Shigeru Miyamoto, and Satoru Iwata, concerning the cancelation of Earthbound 64 for the Nintendo 64 console. During the in-depth interview Satoru Iwata says that he was partially to blame for the game’s cancellation. There’s a lot of fascinating information contained in the interview, so I would advise you to take a read, here.

Iwata: That one was clearly my fault. A long time ago I once said, “Never say a programmer CAN’T do something.” Those words sort of take on a life of their own—dropping the word “can’t” can close the doors of possibility. Generally speaking, everything will work out eventually if you put in the effort and push onwards, but everything still operates within certain limitations. So if something is honestly impossible to do, you need to accept that. Oftentimes the case is that something…

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