GameSpot has posted some glorious direct feed footage of Retro Studios latest project, Donkey Kong Country: Tropical Freeze. The latest Donkey Kong Country game sees the return of the revered David Wise who composed the music on the original Donkey Kong Country games on the Super Nintendo. Tropical Freeze is due out in November.
Autor: HCFG
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Tempo Diz a Nintendo deve Vala O Wii U GamePad
Time believes that Nintendo should ditch the Wii U GamePad due to the lack of upcoming games that fully utilise the unique controller. The publication says that despite Nintendo announcing Super Mario 3D World, Mario Kart 8, Legend of Zelda: The Wind Waker HD, Donkey Kong Country: Tropical Freeze, Pikmin 3, Bayonetta 2 and Super Smash Bros, none of these games require the GamePad to play. Time says of all the Nintendo games they sampled at E3, the touchscreen didn’t add anything meaningful to the experience. They recommend Nintendo ditch it as it could be the company’s best chance at turning its fortunes around. You can read the full opinion piece, right here.
“Right now, even Nintendo seems stumped by the controller. In the games I sampled at E3, the touchscreen didn’t add anything meaningful to the experience.”
“It makes me wonder whether Nintendo is setting the stage for a low-cost, GamePad-free…
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Sakurai Reveals Super Smash Bros. Wii U, Nintendo 3DS Final Names
The final names of the next Super Smash Bros. games for Nintendo 3DS and Wii U have been revealed. Although both games were shown off to the public earlier this week for the first time, Nintendo hasn’t shared their official names until today. Super Smash Bros. series director has confirmed to IGN that the Nintendo 3DS version of the game is simply called Super Smash Bros. 3DS and the Wii U version’s official title is Super Smash Bros. Wii U.
Update: As listed on the Super Smash Bros. website, the new Super Smash Bros. games are actually called “Super Smash Bros. for Nintendo 3DS” and “Super Smash Bros. for Wii U.”
Double-checked on the translation of my question and Sakurai’s answer – it is ‘for Wii U’ and ‘for 3DS’. Corrected the story!
— Rich (@RichIGN) June 13, 2013
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Paul Jenkins e J.H. Williams III reclamam da DC Comics em público
Dois outros quadrinistas vieram esta semana a público posicionar-se contra a situação editorial corrente na DC Comics. O roteirista Paul Jenkins, que saiu das sériesStormwatch e Batman: The Dark Knight, diz que não trabalha mais nem para eles nem para a Marvel. E J.H. Williams III, embora ainda colabore com a DC, não ficou satisifeito com uma decisão recente.
Williams III comentou com fãs, via Twitter, que queria ter escrito uma das edições do “Mês dos Vilões” relacionada à série que roteiriza e às vezes desenha, Batwoman. “Tivemos [ele o co-roteirista W. Haden Blackman] a opção de fazer um, mas não poderíamos tratar de tudo que armamos nos últimos 2 anos. Em nada. Aí dissemos não“.
Além da série nos Novos 52, Williams III é uma figura importante para a editora: vai desenhar a minissérie Sandman Zero, o alardeado retorno de Neil Gaiman ao personagem. Recebendo mais perguntas…
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Aonuma Says “If We Don’t Change We Might Die”
Revered Zelda producer Eiji Aonuma recently sat down with Engadget to discuss the iconic Legend of Zelda franchise. Aonuma explained to the publication that if they continue to create remakes then the team ultimately won’t grow, but development on The Legend of Zelda: Wind Waker HD has helped his production team learn what the system is capable of. He reiterated that the development team are also hard at work on the next Legend of Zelda game for Wii U, but it’s not at the point where the team have anything that’s relevant to show. Interestingly, Aonuma told the publication that “If we don’t change we might die. We need to evolve. Things need to change. Things need to grow.”
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Zelda Wind Waker Cut Dungeons Won’t Come To Wind Waker HD
Eiji Aonuma has confessed that the dungeons that were cut from the Gamecube version of The Legend of Zelda: Wind Waker won’t be coming to The Legend of Zelda: Wind Waker HD because they have already been reused in previous Legend of Zelda titles. Aonuma says he wants to stay true to the Gamecube game’s roots, so he probably won’t be adding any additional dungeons to The Legend of Zelda: Wind Waker HD. He believes that adding them would affect other parts of the GameCube version, which they really want to stay true to.
“Quite honestly, those dungeons we removed we used in other games, so we can’t use them in this version! I’ve received many questions about additional content beyond what was in the GameCube version of the game, but our desire is to stay true of the story that was in the original. If we add dungeons then that will affect…
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