Kamiya Says Developing For Wii U Was Pretty Much The Same As Xbox 360 Or PlayStation 3

My Nintendo News

Platinum Games designer Hideki Kamiya has told his fans on Twitter that developing for the Wii U was pretty much the same as developing for the Xbox 360 and the PlayStation 3. Kamiya was asked the question by a fan due to a recent feature by Digital Foundry which suggested that Wii U was more of a complex machine to develop for than the Xbox 360 and the PlayStation 3.

Same, I think. RT @ErgoKnight: how easy/hard was the wii u to develop for compared to 360/ps3?

Thanks, Retrogaminglord

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