Super Mario 3D World Director Explains How He Was Inspired By Miyamoto’s Teaching

My Nintendo News

Koichi Hayashida, the director behind Super Mario 3D World, has spoken to Famitsu about how the critically acclaimed game was inspired by Shigeru Miyamoto’s teaching. Hayashida says that he used a collection of Shigeru Miyamoto’s quotes to help him when developing Mario’s latest adventure.

“It definitely makes it easier to find out what parts will be essential to the game’s development,”

“Personally, I think that there’s a huge gap between the Super Famicom’s Super Mario World and Super Mario 64 on the Nintendo 64. I don’t think it was just a plain evolution, but rather, an evolution of the direction in which things were going.”

“During the Nintendo 64 era, if there was a hardware with the Nintendo 3DS’ stereoscopic 3D technology, and if Shigeru Miyamoto were to direct that game, ‘what kind of Super Mario would he have made?’ was the theme behind the making of Super Mario 3D Land.”

Ver o post original 172 mais palavras